Wild Type West
Miss a key — take a bullet. Wild Type West is a western-themed dungeon crawler fused with a reflex-based typing challenge.
Made for Dungeon Crawler Jam 2025
-- Controls --
In the mine: Use WASDQE or the Numpad to move. M to open the map.
In battles: Use the Numpad or number keys (1–0) to shoot.
-- HUD --
- how many shots you can take.
- restore all your hearts when you die.
-- Combat --
Type the numbers shown above enemies before the timer hits zero to defeat them.
Gun down outlaws and pocket 10 coins a head.
That chicken won’t shoot — but it’s carryin’ 50 coins worth o’ gold!
That ain’t no outlaw — hurt a lady and you'll be fined 50 coins on the spot!
-- Upgrades --
Make sure to spend your hard-earned money on a few upgrades at camp before diving back into the mine!
-- Game Jam --
The themes for DCJAM2025 selected are: Genre Fusion and Treasure hunting.
Jam restriction is: "Chicken"
-- Assets --
-- Fonts --
-- Sprites --
High Resolution Pixel Art Textures by FlakDeau
Heart Sprite 2D (Pack 01) by JAR Incorporated.
Chicken - Pixel Frog - itch.io
-- BGM and SFX--
Wild West Music by Harvey Carman
Outlaw Loops - Modern Western Music by Josh Lim
Cash Register (Kaching) - Sound Effect | Música sem direitos de autor - Pixabay
Updated | 9 hours ago |
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Author | Rafael Garcez |
Made with | GDevelop |
Tags | Dungeon Crawler, Typing, Western, Wild West |
Comments
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This game is pretty sweet, the combat is hard but it doesn't feel unfair.
Really fun! Just wish there were more of a tutorial.
Thanks for playing!
Unfortunately, I didn’t have much time during the jam to create a tutorial. I tried to explain a bit about the game here on the game page. Sorry about that!
Hey! This is an awesome little gem. The sprites and environment are awesome, and the sounds are great, though a mute button or some sound controls would be awesome. Also, it’s incredibly unforgiving, I think a tutorial would be awesome, as it took a LOT of dying and dying before I finally killed some bandits. The bandit attack screen was pretty cool, and the maze was fun to navigate. It also took a long time to figure out that you could get upgrades if you go outside, which helped tremendously. Keep it up bro!
Hey, sorry the upgrade wasn't very clear. I updated the itch page after reading your comment, thanks for the feedback!
I was really tired at the end of the jam, so I didn’t manage to create a sound controller or a tutorial. I only added the instant movement and step SFX options on the map.
Thank you so much for playing!
Had a fun time playing it :)
Tough start but as soon as I understood killing chickens is early meta, I was able to stock some gold
Thank you for sharing Garcez, love your games
You're the best Victor =D
Thank you so much!