Miss a key — take a bullet. Wild Type West is a western-themed dungeon crawler fused with a reflex-based typing challenge.

Made for Dungeon Crawler Jam 2025

-- Controls --

In the mine: Use WASDQE or the Numpad to move. M to open the map.

In battles: Use the Numpad or number keys (1–0) to shoot.

-- HUD --

 - how many shots you can take.

  - restore all your hearts when you die.

-- Combat --

Type the numbers shown above enemies before the timer hits zero to defeat them.


Gun down outlaws and pocket 10 coins a head.


That chicken won’t shoot — but it’s carryin’ 50 coins worth o’ gold!

That ain’t no outlaw — hurt a lady and you'll be fined 50 coins on the spot!

-- Upgrades --

Make sure to spend your hard-earned money on a few upgrades at camp before diving back into the mine!

-- Game Jam -- 

The themes for DCJAM2025 selected are: Genre Fusion and Treasure hunting.

Jam restriction is: "Chicken"


-- Assets -- 

-- Fonts --

Gravitas One - Google Fonts

Rubik Mono One - Google Fonts

-- Sprites --

Superpowers by Sparklin Labs

High Resolution Pixel Art Textures by FlakDeau

Chest and Key Pack by Foozle

Heart Sprite 2D (Pack 01) by JAR Incorporated.

Chicken - Pixel Frog - itch.io

-- BGM and SFX--

Wild West Music by Harvey Carman

Outlaw Loops - Modern Western Music by Josh Lim

Cash Register (Kaching) - Sound Effect | Música sem direitos de autor - Pixabay


Updated 9 hours ago
Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorRafael Garcez
Made withGDevelop
TagsDungeon Crawler, Typing, Western, Wild West

Comments

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This game is pretty sweet, the combat is hard but it doesn't feel unfair.

(+1)

Really fun! Just wish there were more of a tutorial. 

Thanks for playing!

Unfortunately, I didn’t have much time during the jam to create a tutorial. I tried to explain a bit about the game here on the game page. Sorry about that!

(+1)

Hey! This is an awesome little gem. The sprites and environment are awesome, and the sounds are great, though a mute button or some sound controls would be awesome. Also, it’s incredibly unforgiving, I think a tutorial would be awesome, as it took a LOT of dying and dying before I finally killed some bandits. The bandit attack screen was pretty cool, and the maze was fun to navigate. It also took a long time to figure out that you could get upgrades if you go outside, which helped tremendously. Keep it up bro!

Hey, sorry the upgrade wasn't very clear. I updated the itch page after reading your comment, thanks for the feedback!

I was really tired at the end of the jam, so I didn’t manage to create a sound controller or a tutorial. I only added the instant movement and step SFX options on the map.

Thank you so much for playing!

(+1)

Had a fun time playing it :)

Tough start but as soon as I understood killing chickens is early meta, I was able to stock some gold

Thank you for sharing Garcez, love your games

You're the best Victor =D

Thank you so much!